LABORATORIO AVANZATO DI ABILITA' INFORMATICHE PER L'EDUCAZIONE

Francesco ORCIUOLI LABORATORIO AVANZATO DI ABILITA' INFORMATICHE PER L'EDUCAZIONE

4422100037
DIPARTIMENTO DI SCIENZE UMANE, FILOSOFICHE E DELLA FORMAZIONE
EQF7
PEDAGOGICAL STUDIES
2016/2017

OBBLIGATORIO
YEAR OF COURSE 1
YEAR OF DIDACTIC SYSTEM 2016
SECONDO SEMESTRE
CFUHOURSACTIVITY
440LAB
Objectives
TO FURNISH THOSE METHODOLOGIES AND TECHNICAL TOOLS WHICH ALLOW TO USE ADEQUATELY THE INFORMATION TECHNOLOGIES WHICH ARE REQUIRED FOR COMMUNICATION AND EDUCATION.
LEARNING OUTCOMES:
STUDENTS WILL ACQUIRE KNOWLEDGE ON INFORMATION REPRESENTATION, COMPUTER ARCHITECTURES , COMPUTER NETWORKS AND, ABOVE ALL, COMPUTER PROGRAMMING/CODING BY USING THE SCRATCH LANGUAGE.
MOREOVER, STUDENTS WILL DEVELOP PROBLEM-SOLVING SKILLS AND WILL BE ABLE TO ANALYSE A PROBLEM, DEFINE A SOLUTION BY ALSO DESIGNING ALGORITHMS AND DESCRIBING THEM BY USING FLOWCHARTS.
Prerequisites
BASIC INFORMATION ON INFORMATION TECHNOLOGIES
Contents
LECTURES WILL BE ARRANGED IN TWO PARTS.
THE FIRST PART FOCUSED ON TOPICS RELATED TO ALGORITHMS.
THE SECOND PART INCLUDES THE STUDY OF SCRATCH LANGUAGE:
- INTRODUCTION TO SCRATCH
- PROGRAMMING ENVIRONMENT
- BLOCKS
- SIMPLE SEQUENCES, TEXTS, NUMBERS AND OUTPUT BLOCKS
- DATA AND VARIABLE
- INPUT BLOCKS
- MAKING DECISIONS
- LOOPS
- ADVANCED TOPICS
Teaching Methods
FRONTAL LESSONS AND GUIDED TUTORIALS
Verification of learning
QUIZZES BY WHICH IT IS POSSIBLE TO ASSESS STUDENTS' KNOWLEDGE AND SKILLS (CODING WITH SCRATCH)
Texts
[1] L. MARI, G. BUONANNO, D. SCIUTO, INFORMATICA E CULTURA DELL’INFORMAZIONE, SECONDA EDIZIONE (COLLANA SCIENZE UMANE). MCGRAW-HILL
[2] E-BOOK ON SCRATCH (BY THE TEACHER)
More Information
ADDITIONAL LEARNING RESOURCES WILL BE PUBLISHED ON THE WEB SITE OF THE TEACHER.
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